Day 90: First post!
I've been trying to figure out a direction for my first game, for the last couple months. Originally I wanted to do a spaceship building / fleet operations game, then a colony sim, then both, and now, finally scoped the MVP down to a ship builder.
I have a lot of preliminary engine and straight R&D concepts I've posted on discord, but now that I'm pretty focused on the ship builder, I'll start a focused devlog here, on itch. Hope you enjoy.
The "hello world" editor screenshot
The attached pic is the first day of development for the ship editor. I'm working through the editor controls now. I'm trying to make sure it works equally good for kbd+mouse and xbox controller.
The round yellow ball represents the camera's location, and the pink square to the upper-right of it is the "editor cursor".
Untitled Starship Builder, PC
The sci fi ship of your dreams (PC, Steam)
Status | Prototype |
Author | novaleaf |
Genre | Simulation |
Tags | csharp, Godot, Sci-fi, ship-building, Space Sim |
More posts
- Day 127: Starting "Block Editor"46 days ago
- Day 94: Basic Editor WIP68 days ago
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